
This blog is devoted to patterns made with polygons. I'll try to have something interesting posted regularly.
Friday, December 01, 2006
Patch Quilt

Sunday, November 26, 2006
Tri-triangles

tri {
right
scale 0.625
left
sides 3
paint orange
scale 1.6
sides 3
ifon none {
paint purple
3 { create tri
left
}
} {}
}
Wednesday, November 22, 2006
A New Checker Board

Sunday, November 19, 2006
Eggplant

Tuesday, November 14, 2006
Non Play

Sunday, November 12, 2006
More Cats

Thursday, November 09, 2006
Slippery Triangles

Tuesday, November 07, 2006
Dancing Fat Cats

Monday, November 06, 2006
Wings

Wednesday, November 01, 2006
Dodecagon Elaboration

Sunday, October 15, 2006
Decagon Web

Thursday, October 12, 2006
Decagon Zig-Zag

Tuesday, October 10, 2006
Decagonal Flower

Saturday, October 07, 2006
Shrinking Pentagons

Friday, October 06, 2006
Flowers

zig {
sides 5
paint purple
sides 3
ifon none {
paint green
3 {
create zag
right
}
} { }
}
zag {
sides 5
paint purple
left
sides 6
ifon none {
paint yellow
6 {
create zig
right
}
} {}
}
Instead of the program, the pattern can generated like the windmill pattern. Below, we have the elaboration of a hexagon/triangle pair to a the pair with a pentagon inserted between them. As with the windmills, the orientation or the elaboration is important.


Wednesday, October 04, 2006
A Field of Windmills

A way to understand the generation of this image is to start with a triangular checker board of orange and purple then elaborate it using the following visual replacement rule.

Monday, October 02, 2006
Pentagon Play

Sunday, October 01, 2006
Fractal Pentagons

go{To highlight the layers of pentagons I alternated the colours.
scale 0.5
right
scale .6180339887
right
scale 2
sides 5
ifon none {
paint purple
5 {
create go
right }
} { }
}
Saturday, September 30, 2006
Pythagorean Tiling

go{
scale 0.4
right
scale 2.5
right
sides 4
ifon none {
paint purple
4 {
create go
right }
} { }
}

Friday, September 29, 2006
Dodecagons R Us

Anyway, this is a simple pattern with two types of vertices: 3.4.6.4 and 4.6.12 where the numbers take the place polygons with the specified number of sides. Still it's quite pretty.
Tuesday, September 26, 2006
Fifteen Turns
Monday, September 25, 2006
Catching Zeds

Sunday, September 24, 2006
More Shurikens

Thursday, September 21, 2006
Assorted Shurikens

Wednesday, September 20, 2006
Not the Zipper

zig {
sides 5
paint blue
sides 3
ifon none {
paint orange
create zag
left
create zag
} { }
}
zag {
sides 5
paint blue
left
sides 3
ifon none {
paint orange
create zig
left
create zig
} { }
}
Tuesday, September 19, 2006
Zipper

Sunday, September 17, 2006
Swirl

Saturday, September 16, 2006
Almost

Thursday, September 14, 2006
Candies

As well, each octagon has two pentagons and two triangles that connect to it. I will experiment some more with this double zig-zag idea.
Tuesday, September 12, 2006
no gaps
Sunday, September 10, 2006
Cut and Paste


Friday, September 08, 2006
Sun Spot

Thursday, September 07, 2006
Compass Roses

rose {
sides 4
right
sides 6
2 right
3 sides 3
sides 3
ifon none {
paint red
create rose
left
sides 3
paint purple
left
create rose
} {
}
}
Tuesday, September 05, 2006
Pants on Fire

start {
scale 0.4
create pent
}
pent {
sides 3
paint pink
sides 5
ifon none {
paint purple
create pent
3 right
create delay
} {
}
}
delay {
create pent
}
Monday, September 04, 2006
Spinner Revisited
Here's conceptual way to make spinner from Thursday. Start with this pentagon pattern below. This can be generated by the following polygonR&D code.
The delay subprogram allows the pattern to development more symmetrically; without it, there would be a radial seam that would break the symmetry (C5). To add spice to the pattern alternating triangles can be inserted (the zig-zag construction described in Zigzag Grid). To do this, the pent subprogram must be revised like so...
Finally, some extra triangles are added for decorations to get the original spinner pattern. The colouring of this pattern highlights the triangle- pentagon- triangle groups. It is interesting to see how the colouring has such a dramatic effect for each pattern. A seemingly simple change of switching the green and olive completely ruins the aesthetics of this pattern. The five pointed stars completely dominate instead of being a balanced part of the pattern.

start {
scale 0.4
create pent
}
pent {
sides 5
ifon none {
paint green
sides 5
paint olive
create pent
3 right
create delay
} { }
}
delay {
create pent
}
The delay subprogram allows the pattern to development more symmetrically; without it, there would be a radial seam that would break the symmetry (C5). To add spice to the pattern alternating triangles can be inserted (the zig-zag construction described in Zigzag Grid). To do this, the pent subprogram must be revised like so...

pent {
sides 3
ifon none{
paint olive
} { }
sides 5
ifon none {
paint green
sides 3
left
paint green
sides 5
paint olive
create pent
3 right
create delay
} { }
}

Saturday, September 02, 2006
Leaves

Thursday, August 31, 2006
Spinner
Tuesday, August 29, 2006
Shells

Heptagon Mix

I was thinking about doing this pattern with heptagons. The problem is that in the old pattern three pentagons fit around a vertex with room to spare but three heptagons do not fit around a vertex. To make room, I inserted two squares and was off to the races. Also, I threw in some triangles to add some variation into the mix. Perhaps this would look a bit more interesting if I added some alternation of colours.... To make an better backdrop, after I cut out the rectangular part that will generate the pattern, I load it into gimp (a linux knockoff of photoshop) and fade the colours (using about a 0.4 alpha on a white background).

Monday, August 28, 2006
Jungle

Saturday, August 26, 2006
Birds

Friday, August 25, 2006
Clover?

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